
A common idea so far is if the Great Vault tokens could integrate some of these.Focusing in on these higher-tier items keeps these vendors special, and the system focused on that protection, rather than being an alternative/replacement gearing method (which it is not). Rarely do players feel they can’t play because they are missing boots or bracers. Many players feel if they can’t get an Edge of Night, they can’t play Rogue in 9.1/9.2. We wanted the Vendors to be targeted at the pieces of loot we’d already seen are most impactful to a player such as to create an intense negative reaction when situations arise like the post mentions.

As others in this thread have mentioned, neither of these systems are intended to replace the primary method by which players acquire gear - having all of an expansion’s raids be at current item level is something entirely new to WoW, and will create both a lot of powerful combinations of items, as well as a lot of frustration at not receiving them.
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LFR also counts for quest progress, so players who don’t full clear a raid for the week can collect what leftover bosses they need from there.Īdditionally, the World Boss related to whichever raid is currently Fated will also be scaled up - more difficult, and dropping ilvl 285 Fated gear. This is to say if the rotation begins with Castle Nathria being the Fated raid on rotation, all of LFR Nathria will be replaced with Fated LFR Nathria, at higher item levels.

I want to keep my responses to things related to the Raid rewards as outlined in the post: What about Tier Sets? Dropping in to clarify a few common trends of questions I’ve seen around, then will get back to combing.
